package com.example.game1.models;

public abstract class Sprite
{
	/*
	 * This is a sprite object in its most basic form
	 * We can extend from this a MovableSprite, PlayerSprite, etc later
	 */
	
	
	protected int xCord;
	protected int yCord;
	
	
	public Sprite(int x, int y)
	{
		xCord = x;
		yCord = y;
	}
	
	public int getXCord()
	{
		return xCord;
	}
	
	public int getYCord()
	{
		return yCord;
	}
	
	public abstract boolean isInteractive();

	public abstract boolean isVisible();

	public abstract boolean isSolid();
	

}
